03 / Devlog

Neuropaw Rig Tests

SEP 20, 2026 · neuropaw

Technical drawing of a canine head as a 3D wireframe rig.

Trying out a new canine rig and facial setup. Getting closer to believable (and weird) dog expressions.

The jaw still snaps if you push the tentacle controls too far. That might be a bug. It might also be character.

What landed

  • Blend shapes for brows, snout, and a suspicious side-eye
  • Tentacle sockets that can parent to the harness
  • A first pass at idle breathing that does not look like a piston

Still broken

Weight painting around the ears is a crime scene. UV-space tools from the lab are helping, slowly.

If the dog looks at the camera and you feel judged, the rig is working.

func _process(delta: float) -> void:
    ear_look.weight = lerpf(ear_look.weight, suspicion, delta * 4.0)

#ANIMATION #GODOT